Open to Staff and Principal roles

I design and build AI that does the work.

AI Design Engineer with 13 years in product design, most recently at Lumin Digital, Google, and BMW. Today I design and engineer AI products end to end, from the interface down to the systems underneath.

myaios.app/dashboard/helm
aiOS: the missions it runs for a business, what needs the owner, and what comes next
The aiOS home on iPhone

aiOS, which I designed and engineered; Gen is its agent. Real product screens on a fictional sandbox business.

Where I’ve worked

Google contractBMW contractLumin DigitalToshiba

Case studies

How I work

01

Start from the best, then beat it by 20%.

Every project starts with the best product in its category. I match it first, then find the 20% that makes it ours.

02

Design systems live in code.

Figma is where ideas start. The system people actually ship lives in code, with tests that keep it consistent.

03

Decide what people should still touch.

AI can automate almost anything. The design question is which moments should stay human.

04

AI executes. People bring the desire.

The product turns what someone wants into finished work, and shows them it happened.

Gabe Campbell

Hi, I’m Gabe.

I started in 2012 hand-coding the interfaces I designed, and I never stopped. I led design at Lumin Digital, and before that worked as a principal designer, on contract, at Google and BMW. Today I design and build AI products end to end: the experience, the design system, and the code and tests underneath.

I’m looking for a full-time Staff or Principal role on an AI product team.